Gameplay Programmer (Saber Interactive Project)

We are looking for Gameplay Programmers for our huge AAA project developed by Saber Interactive.

What will you be doing? 
  • Design and implementation of game systems (such as game modes, weapons, abilities, vehicle physics and much more)
  • Integration of UI assets into the game
  • Developement Artificial intelligence (AI)
  • Interact closely with other departments (artists, game designers, QA)

What do we expect from our ideal candidate?
  • Huge experience in playing games;
  • Commercial programming experience (not necessary in gamedev);
  • Strong knowledge of object-oriented programming;
  • Strong algorithms and data structures knowledge;
  • Understanding of English language for everyday job communication

It would be a plus if you have: 

  • Experience with popular game engines (Unreal Engine, Unity, etc);
  • Finished game project (commercial, indie, pet-project);
  • Experience in client-server development; 
  • Experience with collaborative development tools (version control systems, bug tracking systems);
  • Good communication and team player skills
  • Understanding of Russian language

*Note that this is a job vacancy for our parent company Saber Interactive and selected candidates will work on projects and with employees of Saber Interactive, not Mad Head Games.

Apply by pressing the button below.

Gameplay Programmer (Saber Interactive Project)

Job description

Gameplay Programmer (Saber Interactive Project)

Personal information
Professional data