3d Environment Artist

You bring breathtaking worlds to life one asset at a time, crafting props and assets that spark imagination and support storytelling through every detail. From high-level concept to final polish, you understand how details work together to enhance the player's experience. Your work transforms ideas into tangible, game-ready assets that enrich every scene and bring them to life.

We are unconventional creators of action games for PC and consoles - extremely fun to work with and definitely not for the faint-hearted.

For over a decade, we pioneered the local game dev scene, driven by the ambition to become the regional game dev leader.

On that quest, we pave our way with exciting games developed in Unreal Engine. Our latest released title, Scars Above, is a challenging and immersive 3rd-person sci-fi shooter set in a mysterious alien world. Currently, we’re developing Clive Barker’s Hellraiser: Revival - a first-person action horror survival game based on the beloved franchise. Alongside that, we’re working on an unannounced AAA title set in a famous and beloved IP that fans are sure to anticipate. While we can't reveal too much just yet, we can promise these titles will push the boundaries of regional game development and generate some serious hype.

If everything said above ticks all your boxes so far, read on! We might be a match made in heaven!


What will you be doing as a Mad Head?

  • Collect references, explore tools and techniques, and plan the creation process
  • Create high-poly and mid-poly models, define shapes and structures
  • Build low-poly models and collision meshes for in-game use
  • Optimise geometry and perform retopology for performance
  • Unwrap and prepare UVs, bake and test for accuracy
  • Create and apply textures and detail maps to achieve desired look
  • Ensure assets meet both technical and visual standards
  • Import and set up models and materials in Unreal Engine
  • Refine look and performance of assets directly in engine
  • Collaborate closely with Concept, Environment, and Level Design teams to ensure consistency and integration


What do we expect from our ideal candidate?

  • Experience working on AAA games, having shipped at least one or completed one full development cycle
  • Proficiency in industry-standard 3D software such as Blender, Maya, ZBrush, Marvelous Designer, Substance Painter and Substance Designer
  • Strong artistic expression and understanding of technical constraints
  • Familiarity with industry-standard pipelines and hands-on experience in Unreal Engine and 3D softwares 


In return, here is what we can give:

The base game:

  • Competitive industry standard salary, because we all know that it matters
  • We prefer to work in a hybrid mode, but we also offer options for regular office-goers and remote work
  • Referral program - we want to support team strengthening and hire quality people you want to work with

For your health and stamina bars: 

  • Flexible working hours: sleep in or start early - we trust you with your time
  • More time to rest: 25 days of vacation, plus: company-wide annual leave in January, short-term sick leaves, additional remote days, additional days for significant life events like childbirths, wedding leaves, and bereavement
  • A month of 4-hour workdays for all Mad Heads returning from maternity leave for a gentle return to the workflow

Leveling up your XP: 

  • Ongoing education and training: self-improvement is a priority, so conferences, classes, workshops, and courses (external and internal) are all a part of the package
  • Work with top talents, senior professionals and teams from your field of work

Back story and environment: 

  • An extremely upbeat workplace like you have never seen before 
  • Join a team working from 3 offices - and over 16+ countries around the world
  • Working shoulder to shoulder with Space Marine, Warhammer and WWZ developers from Sabre (our mother company)

On-site based benefits and perks:

  • Premium private medical insurance
  • Awesome team-building events and personalized team-bonding events tailored to your preferences
  • Community events: we are heavily involved in developing startup, tech, and gaming ecosystems - and will include you in it
  • Fitness support - allowances for gym/pool/sport activities
  • Coffee, fruits, snacks in the office
  • Merch and gifs

*Benefits may vary depending on location and contract type. Do not hesitate to ask us about more details on our benefits offer.

Help us get to know you! Send us not only your CV, but also your portfolio where we can see your work. The best way is to send it in a PDF doc attachment. 

Apply by pressing the button below. 

3d Environment Artist

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3d Environment Artist

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