Lead VFX Artist

Would you trust yourself with the responsibility of managing and developing the visual effects (VFX) team in an unconventional, award-winning gaming studio, surrounded by extremely fun-to-work-with colleagues, while creating amazing effects worthy of AA/ AAA game development?

You would? Ok, that's a promising start!

We are unconventional creators of action games for PC and consoles - extremely fun to work with and definitely not for the faint-hearted. For over a decade, we pioneered the local game dev scene, driven by the ambition to become the regional game dev leader.

Currently, we are developing two big games in Unreal Engine: Scars Above, a challenging and immersive 3rd person Sci-Fi shooter... and one unannounced project based on a famous horror film IP

We are on the lookout for someone like you to join us in our offices in Novi Sad, Belgrade, Sarajevo or remote. If everything said above ticks all your boxes so far, read on! We might be a match made in heaven!

What will you be doing as a Mad Head?

  • Lead, inspire, mentor and manage the VXF team
  • Use available tools (particle systems, modeling, texturing, etc.) to lead the development of visual effects that clearly communicate gameplay and immerses the player in the game world
  • Design and develop eye-catching visual effects for characters and levels in Unreal Engine
  • Set and maintain an effective pipeline, assignments and workload for the team
  • Identifying solutions to continuously improve on quality and performance, whether it involves an exciting new technology or how to communicate a new gameplay design
  • Optimize effects to make them game-ready and modify visual effects to match the budget and ensure they remain of high quality
  • Create visual effects for the needs of in-game cinematics and handle all aspects of the VFX pipeline
  • Set materials with special properties
  • Collaborate with cross-discipline teams
  • Supervise bug distribution and verify bug fixes
  • Create a pleasant working environment for the team to contribute the growth of the company

What do we expect from our ideal candidate?

  • 3+ years of experience as a VFX artist in the film, marketing or game industry
  • Knowledge of engines (primarily Unreal, possibly Unity) and their particle and material editors
  • Ability to work independently or with minimal supervision
  • Understanding the technical limits of VFX in the gaming industry
  • Strong feel for gameplay aesthetics and the overall impression of how a good game should be created
  • Excellent creativity and artistic skills
  • Leadership skills to train other VFX artists
  • Willingness to remain up-to-date on the latest creative software and hardware
  • Continuously improve and raise the quality bar of team deliverables

It would be a plus if you have: 
  • Excellent knowledge of 3D software (3DS Max, Maya, Blender)
  • Good knowledge of 2D animation programs (After Effects)
  • Good knowledge of programs and plug-in elements for simulations (Houdini, FumeFX, EmberGen)
  • Experience as an animator, modeler, and/or texture artist is a bonus
  • Previous experience in working on AA / AAA titles
  • Leadership skills to train other VFX artists
  • Very strong problem-solving skills for technically challenging tasks
  • Ability to share knowledge and open mindset to learning from others

In return, here is what we can give:

  • A dynamic and extremely upbeat workplace like you have never seen before
  • Competitive industry-standard salaries, because we all know that it matters
  • Flexible working hours: sleep in or start early - we trust you with your time
  • Chance to work with senior professionals and teams from your field of work
  • Premium private medical insurance for you and your family members, as well as other well-being benefits - because we care about your physical and mental health
  • More time to rest: 25 days of vacation, plus a company annual leave in January, as well as additional days to take care of children
  • Ongoing education and training: self-improvement is a priority, so conferences, classes, workshops, courses (external and internal) are all part of the package
  • Community events: we are heavily involved in developing gaming, tech, and startup ecosystems - and will include you in it
  • Awesome team building events as well as individually budgeted and personally crafted team bonding events

Apply by pressing the button below.

Job description

Lead VFX Artist

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